EXTRA INFO

Aikido Etiquette

Why do we bow when we enter the dojo?

AIkido Terminology

All those Japanese Terms you're not sure of....

AIkido Photos

See the Students in action!!

View Gallery>>

 

 

A GOOD READ

Aikido Books

All book links open a new window and take you to Amazon!

All book links open a new window and take you to Amazon!

"Before you can conquer your enemy,
you must first conquer yourself."
-Morihei Ueshiba (O Sensei)

Aikido - Terminology & Phrases

  • ONE GAISE MASU SENSEI - Please teach me sensei
  • DOMO ARIGATO GOZA IMASHITA SENSEI - Thank you very much for teaching me sensei

 

  • DOJO - Training Hall
  • HAJIME - Begin
  • KE KOGI  - Training Suit
  • MAAI - Distance
  • OBI - Belt
  • REI - Bow
  • SOREMADE - Finish
  • TATAMI - Mats
  • YAME - Stop
  • YOUI - Be ready

 

  • ICHI - One
  • NI - Two
  • SAN - Three
  • SHI or YON - Four
  • GO - Five
  • ROKU - Six
  • SHICHI or NANA - Seven
  • HACHI  - Eight
  • KU - Nine
  • JYU - Ten  

THREE FORMS AND CLASSING OF TECHNIQUES
 
1. TACEI WAZA  - Standing technique
2. SUWARI WAZA  -  Sitting technique
3. HANMI HANDACHI WAZA  - Opponent standing and partner sitting

 

NAGE WAZA - Throwing or projection technique
KANSETSU WAZA - Joint technique
ATEMI WAZA - Striking or hitting technique

 

NAMES OF THE REPRESENTATIVE TECHNIQUES OF AIKIDO

 
ICHI - First 

NI - Second  

SAN - Third   

YON - Fouth  

GO - Fifth  

ROKU - Sixth 

 

KKYO - Principle of Aikido


IKKYO - First principle of Aikido         

NIKKYO - Second principle of Aikido             

SANKKYO - Third principle of Aikido            

YONKKYO - Fourth principle of Aikido              

GOKKYO - Fifth principle of Aikido             

ROKUKKYO - Sixth principle of Aikido

 
                        SHIHONAGE:    Four direction throw
                                      SHI     Four
                                    HON     Direction
                                  NAGE     Throw
 
                         IRIMINAGE:     Enter body throw
                                       IRI      Enter
                                       MI      Body
                                 NAGE      Throw
 
                     KOTEGAESHI:     Wrist out-turn
                                 KOTE     Wrist
                              GAESHI      Out-turn
 
                       KAITENAGE:     Spin throw
                               KAITEN      Spin
                                 NAGE      Throw
 
                     TENCHINAGE:      Heaven and Earth throw
                                    TEN      Heaven
                                     CHI      Earth
                                NAGE      Throw
 
KOKYUNAGE:     Concentration power or timing throw
KOKYU     Concentration power or timing
NAGE     Throw or projection  
KOKYUHO or KOKYURYOKU YOUSEIHO:  Practice of concentration
KOKYURYOKU     Concentration power
HO     Technique or method
YOUSEI     Train
 
 
THREE STYLES OF IMPORTANT PRACTICE
 
GOU    -    Hard
JYU     -    Soft
RYU    -    Stream
 
1. GOU NO KEIKO: To practice hard with full strength
mostly by basic technique.
2. JYU NO KEIKO: To practice softly with principle of
unresistance but still practicing attack and defence.
3. RYU NO KEIKO: To Practice very smooth, like running
water, there will be no attack or defence, nothing will be
opposed between opponents and partners but perfect
harmony and peace. This practice is only possible for high
Dan grades.
 
 
OTHER STYLES OF PRACTICE
 
TANDOKU KEIKO:    Practice oneself
TANDOKU:     Oneself
KEIKO or GEIKO:     Practice
JYU GEIKO:    Free Practice
JYU:     Free
 
 
BASIC POSTURES OF AIKIDO
 
MIGI HANMI:    Posture right
HIDARI HANMI:    Posture left
AI HANMI:    Opponents and partners postures same side
MIGI HANMI:    Right to right
HIDARI HANMI:    Left to left
GYAKU HANMI:    Opponents and partners opposite left to right or right to left
 
 
FORMS OF ATTACK AND DEFENCE
 
                      BUKI    -    Arms
              BUKIDORI    -    Against arms
                CHUDAN    -    Middle part
            DAKISHIME    -    Hug
                      DORI    -    Take away
                        ERI    -    Collar
                  FUTARI    -    Two opponents
                  GEDAN    -    Lower part
            GERI or KEI    -    Kick
                       JYO    -    Stick
                 JYODAN    -    Upper part
                JYODORI    -    Against stick
JYUWAZA or JYUGI    -    Free attack and defence
                     KATA    -    Shoulder
                 KATATE    -    One hand
                       KEN    -    Sword
                      KUBI    -    Neck
                    MUNE    -    Chest
                   RYOTE    -    Both hands
                  SANNIN    -    Three opponents
                    SHIME    -    Strangle
                SHOMEN    -    Centre of head
                     SODE    -    Sleeve
             TACHIDORI    -    Against sword
                 TANINZU    -    Many opponents
                 TANKEN    -    Knife
         TANKENDORI    -    Against knife
                    TSUKI    -    Strike
                      UCHI    -    Strike or hit
                 USHIRO    -    Behind
                    WAZA    -    Technique
             YOKOMEN    -    Side of head
 
AIHANMI KATATEDORI: Opponents right hand to take
partners right hand, or left to left.
 
GYAKUHANMI KATATEDORI: Opponents right hand to
take partners left hand, or left to right.
 
KATATEMOCHI KATADORI: Opponents hand to take
partners shoulder.
 
KATATEMOCHI MUNEDORI: Opponents hand to take
partners chest.
 
RYOTEMOCHI MUNEDORI: Opponents both hands to
partners chest.
 
RYOTEMOCHI KATADORI: Opponents both hands to take
partners shoulders.
 
SHOMEN UCHI: Opponent to attack partners centre of
head with side of hand.
 
YOKOMEN UCHI: Opponent to attack partners side of
head with side of hand.
 
MUNE TSUKI or CHUDAN TSUKI: Opponent to attack
partners stomach with fist.
 
MEN TSUKI or JYODAN TSUKI: Opponent to attack
partners throat or face with fist.
 
GEDAN TSUKI: Opponent to attack below partners
stomach with fist.
 
JYODAN GERI: Opponent to kick above partners throat.
 
CHUDAN GERI: Opponent to kick partners stomach.
 
GEDAN GERI: Opponent to kick below partners stomach.
 
RYOTEMOCHI RYOTEDORI: Opponents both hands to
take partners both hands.
 
RYOTEMOCHI KATATEDORI: Opponents both hands to
take partners hand.
 
KATATEMOCHI SODEDORI: Opponents hand to take
partners sleeve.
 
USHIRO RYOTEDORI: Opponent to take partners both
hands from behind.
 
USHIRO RYOKATADORI: Opponent to take partners both
shoulders from behind.
 
USHIRO KATATEDORI or KATATE KUBIJIME: Opponent
to take partners hand and neck from behind.
 
USHIRO RYOTE MUNE DAKISHIME: Opponent to take
partners collar from behind.
 
TANINZUGAKE or TANINZUDORI: Attack by many
opponents.
 
FUTARIDORI or FUTARIGAKE: Attack by two opponents.
 
SANNINDORI or SANNINGAKE: Attack by three
opponents.